Song progression
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bbe6c4ff2f
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99add4e2ac
@ -26,9 +26,11 @@ void Persistence::saveSequence(bool quiet) {
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for(int i=0; i<NUM_TRACKS; i++) steps[i] = numSteps[i];
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EEPROM.put(addr, steps); addr += sizeof(steps);
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EEPROM.put(addr, currentRoot); addr += sizeof(currentRoot);
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EEPROM.put(addr, globalRoot); addr += sizeof(globalRoot);
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EEPROM.put(addr, currentProgression); addr += sizeof(currentProgression);
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EEPROM.put(addr, progressionOrder); addr += sizeof(progressionOrder);
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EEPROM.put(addr, currentScaleType); addr += sizeof(currentScaleType);
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EEPROM.put(addr, enabledScaleTypes); addr += sizeof(enabledScaleTypes);
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EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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for (int i = 0; i<12; i++) {
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EEPROM.put(addr, scaleNotes[i]); addr += sizeof(int);
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@ -86,9 +88,12 @@ bool Persistence::loadSequence() {
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}
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}
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EEPROM.get(addr, currentRoot); addr += sizeof(currentRoot);
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EEPROM.get(addr, globalRoot); addr += sizeof(globalRoot);
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currentRoot = globalRoot; // Sync
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EEPROM.get(addr, currentProgression); addr += sizeof(currentProgression);
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EEPROM.get(addr, progressionOrder); addr += sizeof(progressionOrder);
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EEPROM.get(addr, currentScaleType); addr += sizeof(currentScaleType);
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EEPROM.get(addr, enabledScaleTypes); addr += sizeof(enabledScaleTypes);
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EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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if (numScaleNotes < 0 || numScaleNotes > 12) numScaleNotes = 0;
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for (int i = 0; i<12; i++) {
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@ -109,7 +114,6 @@ void Persistence::savePatch(int bank, int slot) {
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midi.lock();
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EEPROM.put(addr, currentRoot); addr += sizeof(currentRoot);
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EEPROM.put(addr, currentScaleType); addr += sizeof(currentScaleType);
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EEPROM.put(addr, enabledScaleTypes); addr += sizeof(enabledScaleTypes);
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EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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for (int i = 0; i < 12; i++) {
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EEPROM.put(addr, scaleNotes[i]); addr += sizeof(int);
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@ -137,7 +141,6 @@ void Persistence::loadPatch(int bank, int slot, Step (*scratchBuffer)[NUM_STEPS]
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midi.lock();
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EEPROM.get(addr, currentRoot); addr += sizeof(currentRoot);
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EEPROM.get(addr, currentScaleType); addr += sizeof(currentScaleType);
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EEPROM.get(addr, enabledScaleTypes); addr += sizeof(enabledScaleTypes);
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EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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if (numScaleNotes < 0 || numScaleNotes > 12) numScaleNotes = 0;
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for (int i = 0; i < 12; i++) {
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@ -97,6 +97,7 @@ static void handlePlayback() {
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if (sequenceChangeScheduled) {
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memcpy(local_sequence, local_nextSequence, sizeof(local_sequence));
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midi.lock();
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visualProgressionStep = queuedProgressionStep;
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memcpy(sequence, local_sequence, sizeof(local_sequence));
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sequenceChangeScheduled = false;
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midi.unlock();
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@ -80,15 +80,6 @@ void SequenceGenerator::pickRandomScaleType(int themeType) {
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for(int i=0; i<NUM_TRACKS; i++) seed += melodySeeds[i];
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randomSeed(seed);
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int candidates[10];
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int count = 0;
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for (int i = 0; i < 10; i++) {
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if (enabledScaleTypes & (1 << i)) {
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candidates[count++] = i;
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}
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}
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if (count > 0) {
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currentScaleType = candidates[random(count)];
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SequenceGenerator::updateScale();
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}
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currentScaleType = random(10);
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SequenceGenerator::updateScale();
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}
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@ -21,22 +21,34 @@ bool protectedMode = false;
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volatile int trackIntensity[NUM_TRACKS] = {10, 10, 10, 10};
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// Menus
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#define PROG_STEP_ITEMS(n) \
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{ "[" #n "] Mod", (MenuItemID)(MENU_ID_PROG_STEP_START + (n-1)*3), false, false, 3 }, \
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{ "[" #n "] Type", (MenuItemID)(MENU_ID_PROG_STEP_START + (n-1)*3 + 1), false, false, 3 }, \
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{ "[" #n "] Reps", (MenuItemID)(MENU_ID_PROG_STEP_START + (n-1)*3 + 2), false, false, 3 }
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MenuItem menuItems[] = {
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{ "Main", MENU_ID_GROUP_MAIN, true, true, 0 },
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{ "Playback", MENU_ID_PLAYBACK, false, false, 1 },
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{ "Melody", MENU_ID_MELODY, false, false, 1 },
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{ "Root", MENU_ID_ROOT, false, false, 1 },
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{ "Scale Type", MENU_ID_SCALE_TYPE, true, false, 1 },
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{ "Chromatic", MENU_ID_SCALE_TYPE_CHROMATIC, false, false, 2 },
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{ "Major", MENU_ID_SCALE_TYPE_MAJOR, false, false, 2 },
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{ "Minor", MENU_ID_SCALE_TYPE_MINOR, false, false, 2 },
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{ "Harm. Min", MENU_ID_SCALE_TYPE_HARM_MIN, false, false, 2 },
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{ "Pent. Maj", MENU_ID_SCALE_TYPE_PENT_MAJ, false, false, 2 },
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{ "Pent. Min", MENU_ID_SCALE_TYPE_PENT_MIN, false, false, 2 },
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{ "Chord Maj", MENU_ID_SCALE_TYPE_CHORD_MAJ, false, false, 2 },
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{ "Chord Min", MENU_ID_SCALE_TYPE_CHORD_MIN, false, false, 2 },
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{ "Chord Dim", MENU_ID_SCALE_TYPE_CHORD_DIM, false, false, 2 },
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{ "Chord 7", MENU_ID_SCALE_TYPE_CHORD_7, false, false, 2 },
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{ "Progression", MENU_ID_GROUP_PROGRESSION, true, false, 1 },
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{ "Order", MENU_ID_PROG_ORDER, false, false, 2 },
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{ "Apply Template", MENU_ID_PROG_APPLY_TEMPLATE, false, false, 2 },
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{ "Sequence", MENU_ID_GROUP_PROG_SEQUENCE, true, false, 2 },
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{ "Length", MENU_ID_PROG_LENGTH, false, false, 3 },
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PROG_STEP_ITEMS(1),
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PROG_STEP_ITEMS(2),
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PROG_STEP_ITEMS(3),
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PROG_STEP_ITEMS(4),
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PROG_STEP_ITEMS(5),
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PROG_STEP_ITEMS(6),
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PROG_STEP_ITEMS(7),
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PROG_STEP_ITEMS(8),
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PROG_STEP_ITEMS(9),
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PROG_STEP_ITEMS(10),
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PROG_STEP_ITEMS(11),
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PROG_STEP_ITEMS(12),
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{ "Tempo", MENU_ID_TEMPO, false, false, 1 },
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{ "Song Mode", MENU_ID_SONG_MODE, false, false, 1 },
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{ "Track", MENU_ID_GROUP_TRACK, true, true, 0 },
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@ -106,6 +118,13 @@ bool isItemVisible(int index) {
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}
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}
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// Hide progression steps beyond current length
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MenuItemID id = menuItems[index].id;
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if (id >= MENU_ID_PROG_STEP_START && id < MENU_ID_PROG_STEP_END) {
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int stepIdx = (id - MENU_ID_PROG_STEP_START) / 3;
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if (stepIdx >= currentProgression.length) return false;
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}
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if (menuItems[index].indentLevel == 0) return true;
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for (int i = index - 1; i >= 0; i--) {
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if (menuItems[i].indentLevel < menuItems[index].indentLevel) {
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@ -126,10 +145,27 @@ int numScaleNotes = 0;
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int melodySeeds[NUM_TRACKS];
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volatile int queuedTheme = -1;
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volatile int currentThemeIndex = 1;
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int globalRoot = 0; // The "Key" of the song
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int currentRoot = 0; // C
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int currentScaleType = 1; // Major
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int enabledScaleTypes = 2; // Major (1<<1)
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extern const uint32_t EEPROM_MAGIC = 0x42424250;
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extern const uint32_t EEPROM_MAGIC = 0x42424253;
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const ChordProgression progressions[] = {
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{ "Off", 0, { {0,0,1} } }, // Dummy
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{ "I-IV-V-I", 4, { {0, 1, 1}, {5, 1, 1}, {7, 1, 1}, {0, 1, 1} } }, // Major
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{ "ii-V-I", 3, { {2, 2, 1}, {7, 1, 1}, {0, 1, 1} } }, // min, Maj, Maj
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{ "I-vi-IV-V", 4, { {0, 1, 1}, {9, 2, 1}, {5, 1, 1}, {7, 1, 1} } }, // 50s progression
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{ "i-bVI-bIII-bVII", 4, { {0, 2, 1}, {8, 1, 1}, {3, 1, 1}, {10, 1, 1} } }, // Axis of Awesome (Am, F, C, G relative to Am)
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{ "Blues 12", 12, { {0,9,1}, {0,9,1}, {0,9,1}, {0,9,1}, {5,9,1}, {5,9,1}, {0,9,1}, {0,9,1}, {7,9,1}, {5,9,1}, {0,9,1}, {7,9,1} } } // Dom7 chords
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};
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ChordProgression currentProgression = progressions[0]; // Start with Off/Empty
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ProgressionOrder progressionOrder = PROG_ORDER_SEQUENCE;
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int progressionStep = 0;
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volatile int queuedProgressionStep = 0;
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volatile int visualProgressionStep = 0;
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const int numProgressions = 6;
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int templateSelectionIndex = 0;
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int stepEditIndex = 0;
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MelodyStrategy* strategies[] = {
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new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(),
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@ -19,17 +19,15 @@ enum MenuItemID {
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MENU_ID_PLAYBACK,
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MENU_ID_MELODY,
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MENU_ID_ROOT,
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MENU_ID_SCALE_TYPE,
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MENU_ID_SCALE_TYPE_CHROMATIC,
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MENU_ID_SCALE_TYPE_MAJOR,
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MENU_ID_SCALE_TYPE_MINOR,
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MENU_ID_SCALE_TYPE_HARM_MIN,
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MENU_ID_SCALE_TYPE_PENT_MAJ,
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MENU_ID_SCALE_TYPE_PENT_MIN,
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MENU_ID_SCALE_TYPE_CHORD_MAJ,
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MENU_ID_SCALE_TYPE_CHORD_MIN,
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MENU_ID_SCALE_TYPE_CHORD_DIM,
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MENU_ID_SCALE_TYPE_CHORD_7,
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MENU_ID_GROUP_PROGRESSION,
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MENU_ID_PROG_ORDER,
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MENU_ID_PROG_APPLY_TEMPLATE,
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MENU_ID_GROUP_PROG_SEQUENCE,
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MENU_ID_PROG_LENGTH,
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MENU_ID_PROG_STEP_START,
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MENU_ID_PROG_STEP_END = MENU_ID_PROG_STEP_START + (MAX_PROG_STEPS * 3),
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MENU_ID_TEMPO,
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MENU_ID_SONG_MODE,
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@ -84,10 +82,19 @@ extern int numScaleNotes;
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extern int melodySeeds[NUM_TRACKS];
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extern volatile int queuedTheme;
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extern volatile int currentThemeIndex;
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extern int globalRoot;
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extern int currentRoot;
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extern volatile int trackIntensity[NUM_TRACKS];
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extern int currentScaleType;
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extern int enabledScaleTypes;
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extern ChordProgression currentProgression;
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extern ProgressionOrder progressionOrder;
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extern int progressionStep;
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extern volatile int queuedProgressionStep;
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extern volatile int visualProgressionStep;
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extern const ChordProgression progressions[];
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extern const int numProgressions;
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extern int templateSelectionIndex;
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extern int stepEditIndex;
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extern const uint32_t EEPROM_MAGIC;
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extern MelodyStrategy* strategies[];
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@ -10,6 +10,25 @@ struct Step {
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bool tie;
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};
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struct ChordStep {
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int8_t rootOffset; // Semitones relative to key
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int8_t scaleType; // Scale type index
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uint8_t repeats; // Number of repetitions
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};
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#define MAX_PROG_STEPS 12
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struct ChordProgression {
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const char* name;
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int length;
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ChordStep steps[MAX_PROG_STEPS]; // Max 12 steps
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};
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enum ProgressionOrder {
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PROG_ORDER_SEQUENCE,
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PROG_ORDER_RANDOM
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};
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enum PlayMode {
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MODE_MONO,
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MODE_POLY
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@ -24,7 +43,13 @@ enum UIState {
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UI_EDIT_INTENSITY,
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UI_SETUP_PLAYMODE_EDIT,
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UI_RANDOMIZE_TRACK_EDIT,
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UI_EDIT_ROOT
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UI_EDIT_ROOT,
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UI_EDIT_PROG_ORDER,
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UI_EDIT_PROG_TEMPLATE,
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UI_EDIT_PROG_LENGTH,
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UI_EDIT_PROG_STEP_ROOT,
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UI_EDIT_PROG_STEP_TYPE,
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UI_EDIT_PROG_STEP_REPS
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};
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inline void sortArray(int arr[], int size) {
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@ -72,9 +72,34 @@ void UIManager::draw(UIState currentState, int menuSelection,
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case UI_EDIT_ROOT:
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{
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const char* noteNames[] = {"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"};
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drawEditScreen("SET ROOT NOTE", "", noteNames[currentRoot % 12]);
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drawEditScreen("SET KEY", "", noteNames[globalRoot % 12]);
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}
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break;
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case UI_EDIT_PROG_ORDER:
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drawEditScreen("PROG ORDER", "", (progressionOrder == PROG_ORDER_SEQUENCE) ? "Sequence" : "Random");
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break;
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case UI_EDIT_PROG_TEMPLATE:
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drawEditScreen("APPLY TEMPLATE", "", progressions[templateSelectionIndex].name);
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break;
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case UI_EDIT_PROG_LENGTH:
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drawEditScreen("PROG LENGTH", "Steps: ", currentProgression.length);
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break;
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case UI_EDIT_PROG_STEP_ROOT:
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drawEditScreen("STEP MODULATION", "Semi: ", currentProgression.steps[stepEditIndex/3].rootOffset);
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break;
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case UI_EDIT_PROG_STEP_TYPE:
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{
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const char* typeNames[] = {"Chrom", "Major", "Minor", "H.Min", "P.Maj", "P.Min", "ChdMaj", "ChdMin", "ChdDim", "Chd7"};
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int type = currentProgression.steps[stepEditIndex/3].scaleType;
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if (type >= 0 && type < 10)
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drawEditScreen("STEP CHORD", "", typeNames[type]);
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else
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drawEditScreen("STEP CHORD", "", "?");
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}
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break;
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case UI_EDIT_PROG_STEP_REPS:
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drawEditScreen("STEP REPEATS", "Reps: ", currentProgression.steps[stepEditIndex/3].repeats);
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break;
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case UI_EDIT_INTENSITY:
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drawNumberEditor("SET INTENSITY", trackIntensities[randomizeTrack], 1, 10);
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break;
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@ -154,6 +179,8 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
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if (currentVisualIndex >= startVisualIndex) {
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if (y > 55) break;
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MenuItemID id = menuItems[i].id;
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if (i == selection) {
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display.fillRect(0, y, 128, 9, SSD1306_WHITE);
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display.setTextColor(SSD1306_BLACK, SSD1306_WHITE);
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@ -168,21 +195,17 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
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display.print(menuItems[i].expanded ? F("v ") : F("> "));
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}
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display.print(menuItems[i].label);
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// Render checkbox for scale types
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if (menuItems[i].id >= MENU_ID_SCALE_TYPE_CHROMATIC && menuItems[i].id <= MENU_ID_SCALE_TYPE_CHORD_7) {
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int typeIndex = menuItems[i].id - MENU_ID_SCALE_TYPE_CHROMATIC;
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bool enabled = (enabledScaleTypes & (1 << typeIndex));
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int boxX = x - 10;
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display.drawRect(boxX, y + 1, 7, 7, (i == selection) ? SSD1306_BLACK : SSD1306_WHITE);
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if (enabled) display.fillRect(boxX + 2, y + 3, 3, 3, (i == selection) ? SSD1306_BLACK : SSD1306_WHITE);
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if (typeIndex == currentScaleType) {
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display.print(F(" *"));
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if (id >= MENU_ID_PROG_STEP_START && id < MENU_ID_PROG_STEP_END) {
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int stepIdx = (id - MENU_ID_PROG_STEP_START) / 3;
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if (stepIdx == visualProgressionStep) {
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display.setCursor(x - 6 * 2, y + 1);
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display.print(F("| "));
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} else if (stepIdx == queuedProgressionStep) {
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display.setCursor(x - 6 * 2, y + 1);
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display.print(F(", "));
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}
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}
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MenuItemID id = menuItems[i].id;
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display.print(menuItems[i].label);
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if (id == MENU_ID_CHANNEL) {
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display.print(F(": ")); display.print(midiChannel);
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@ -195,13 +218,37 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
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} else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); }
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else if (id == MENU_ID_ROOT) {
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const char* noteNames[] = {"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"};
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display.print(F(": ")); display.print(noteNames[currentRoot % 12]);
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display.print(F(": ")); display.print(noteNames[globalRoot % 12]);
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}
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else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(currentTrackNumSteps); }
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else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
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else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); }
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else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); }
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else if (id == MENU_ID_FLAVOUR) { display.print(F(": ")); display.print(flavourName); }
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else if (id == MENU_ID_PROG_ORDER) { display.print(F(": ")); display.print((progressionOrder == PROG_ORDER_SEQUENCE) ? F("Seq") : F("Rnd")); }
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else if (id == MENU_ID_PROG_LENGTH) { display.print(F(": ")); display.print(currentProgression.length); }
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else if (id >= MENU_ID_PROG_STEP_START && id < MENU_ID_PROG_STEP_END) {
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// Only show steps that are within the current length
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int stepIdx = (id - MENU_ID_PROG_STEP_START) / 3;
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if (stepIdx >= currentProgression.length) {
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continue; // Skip rendering this item
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}
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int idx = id - MENU_ID_PROG_STEP_START;
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int step = idx / 3;
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int type = idx % 3; // 0=Root, 1=Type, 2=Reps
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display.print(F(": "));
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if (type == 1) {
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const char* typeNames[] = {"Chrom", "Maj", "Min", "HMin", "PMaj", "PMin", "CMaj", "CMin", "CDim", "C7"};
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int t = currentProgression.steps[step].scaleType;
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||||
if (t >= 0 && t < 10) display.print(typeNames[t]);
|
||||
} else if (type == 2) {
|
||||
display.print(currentProgression.steps[step].repeats);
|
||||
} else {
|
||||
int root = currentProgression.steps[step].rootOffset;
|
||||
if (root > 0) display.print(F("+"));
|
||||
display.print(root);
|
||||
}
|
||||
}
|
||||
else if (id == MENU_ID_INTENSITY) {
|
||||
display.print(F(": "));
|
||||
display.print(trackIntensities[randomizeTrack]);
|
||||
|
||||
110
UIThread.cpp
110
UIThread.cpp
@ -94,15 +94,58 @@ static void handleInput() {
|
||||
if (numSteps[randomizeTrack] > NUM_STEPS) numSteps[randomizeTrack] = NUM_STEPS;
|
||||
break;
|
||||
case UI_EDIT_ROOT:
|
||||
currentRoot += delta;
|
||||
if (currentRoot < 0) currentRoot = 11;
|
||||
if (currentRoot > 11) currentRoot = 0;
|
||||
globalRoot += delta;
|
||||
if (globalRoot < 0) globalRoot = 11;
|
||||
if (globalRoot > 11) globalRoot = 0;
|
||||
currentRoot = globalRoot; // Reset current to global
|
||||
SequenceGenerator::updateScale();
|
||||
if (isPlaying) {
|
||||
sequenceChangeScheduled = true;
|
||||
SequenceGenerator::generateSequenceData((queuedTheme != -1) ? queuedTheme : currentThemeIndex, nextSequence);
|
||||
}
|
||||
break;
|
||||
case UI_EDIT_PROG_ORDER:
|
||||
if (delta > 0) progressionOrder = PROG_ORDER_RANDOM;
|
||||
else progressionOrder = PROG_ORDER_SEQUENCE;
|
||||
break;
|
||||
case UI_EDIT_PROG_TEMPLATE:
|
||||
templateSelectionIndex += delta;
|
||||
if (templateSelectionIndex < 0) templateSelectionIndex = numProgressions - 1;
|
||||
if (templateSelectionIndex >= numProgressions) templateSelectionIndex = 0;
|
||||
break;
|
||||
case UI_EDIT_PROG_LENGTH:
|
||||
currentProgression.length += delta;
|
||||
if (currentProgression.length < 1) currentProgression.length = 1;
|
||||
if (currentProgression.length > MAX_PROG_STEPS) currentProgression.length = MAX_PROG_STEPS;
|
||||
progressionStep = 0; // Reset step
|
||||
break;
|
||||
case UI_EDIT_PROG_STEP_ROOT:
|
||||
{
|
||||
int stepIdx = stepEditIndex / 3;
|
||||
currentProgression.steps[stepIdx].rootOffset += delta;
|
||||
if (currentProgression.steps[stepIdx].rootOffset < -12) currentProgression.steps[stepIdx].rootOffset = -12;
|
||||
if (currentProgression.steps[stepIdx].rootOffset > 12) currentProgression.steps[stepIdx].rootOffset = 12;
|
||||
}
|
||||
break;
|
||||
case UI_EDIT_PROG_STEP_TYPE:
|
||||
{
|
||||
int stepIdx = stepEditIndex / 3;
|
||||
int type = currentProgression.steps[stepIdx].scaleType;
|
||||
type += delta;
|
||||
if (type < 0) type = 9;
|
||||
if (type > 9) type = 0;
|
||||
currentProgression.steps[stepIdx].scaleType = type;
|
||||
}
|
||||
break;
|
||||
case UI_EDIT_PROG_STEP_REPS:
|
||||
{
|
||||
int stepIdx = stepEditIndex / 3;
|
||||
int val = currentProgression.steps[stepIdx].repeats + delta;
|
||||
if (val < 1) val = 1;
|
||||
if (val > 16) val = 16;
|
||||
currentProgression.steps[stepIdx].repeats = val;
|
||||
}
|
||||
break;
|
||||
case UI_EDIT_FLAVOUR:
|
||||
{
|
||||
currentStrategyIndices[randomizeTrack] += (delta > 0 ? 1 : -1);
|
||||
@ -186,6 +229,17 @@ static void handleInput() {
|
||||
break;
|
||||
|
||||
case MENU_ID_ROOT: currentState = UI_EDIT_ROOT; break;
|
||||
case MENU_ID_PROG_ORDER: currentState = UI_EDIT_PROG_ORDER; break;
|
||||
case MENU_ID_PROG_APPLY_TEMPLATE: currentState = UI_EDIT_PROG_TEMPLATE; templateSelectionIndex = 0; break;
|
||||
case MENU_ID_PROG_LENGTH: currentState = UI_EDIT_PROG_LENGTH; break;
|
||||
|
||||
case MENU_ID_PROG_STEP_START ... (MENU_ID_PROG_STEP_END - 1):
|
||||
stepEditIndex = menuItems[menuSelection].id - MENU_ID_PROG_STEP_START;
|
||||
if (stepEditIndex % 3 == 0) currentState = UI_EDIT_PROG_STEP_ROOT;
|
||||
else if (stepEditIndex % 3 == 1) currentState = UI_EDIT_PROG_STEP_TYPE;
|
||||
else currentState = UI_EDIT_PROG_STEP_REPS;
|
||||
break;
|
||||
|
||||
case MENU_ID_TEMPO: currentState = UI_EDIT_TEMPO; break;
|
||||
case MENU_ID_STEPS: currentState = UI_EDIT_STEPS; break;
|
||||
|
||||
@ -207,12 +261,6 @@ static void handleInput() {
|
||||
case MENU_ID_RESET: factoryReset(); break;
|
||||
|
||||
default:
|
||||
if (menuItems[menuSelection].id >= MENU_ID_SCALE_TYPE_CHROMATIC && menuItems[menuSelection].id <= MENU_ID_SCALE_TYPE_CHORD_7) {
|
||||
int typeIndex = menuItems[menuSelection].id - MENU_ID_SCALE_TYPE_CHROMATIC;
|
||||
enabledScaleTypes ^= (1 << typeIndex);
|
||||
if (enabledScaleTypes == 0) enabledScaleTypes = (1 << typeIndex); // Prevent disabling all
|
||||
break;
|
||||
}
|
||||
if (menuItems[menuSelection].id >= MENU_ID_THEME_1 && menuItems[menuSelection].id <= MENU_ID_THEME_7) {
|
||||
const int selectedTheme = menuItems[menuSelection].id - MENU_ID_THEME_1 + 1;
|
||||
if (isPlaying) {
|
||||
@ -256,6 +304,29 @@ static void handleInput() {
|
||||
currentState = UI_MENU_MAIN;
|
||||
saveSequence(true);
|
||||
break;
|
||||
case UI_EDIT_PROG_ORDER:
|
||||
currentState = UI_MENU_MAIN;
|
||||
saveSequence(true);
|
||||
break;
|
||||
case UI_EDIT_PROG_TEMPLATE:
|
||||
// Apply template
|
||||
if (templateSelectionIndex > 0) {
|
||||
currentProgression = progressions[templateSelectionIndex];
|
||||
progressionStep = 0;
|
||||
} else {
|
||||
// Off/Clear
|
||||
currentProgression.length = 0;
|
||||
}
|
||||
currentState = UI_MENU_MAIN;
|
||||
saveSequence(true);
|
||||
break;
|
||||
case UI_EDIT_PROG_LENGTH:
|
||||
case UI_EDIT_PROG_STEP_ROOT:
|
||||
case UI_EDIT_PROG_STEP_TYPE:
|
||||
case UI_EDIT_PROG_STEP_REPS:
|
||||
currentState = UI_MENU_MAIN;
|
||||
saveSequence(true);
|
||||
break;
|
||||
case UI_EDIT_FLAVOUR:
|
||||
currentState = UI_MENU_MAIN;
|
||||
if (isPlaying) {
|
||||
@ -412,7 +483,26 @@ void loopUI() {
|
||||
int nextTheme = random(1, 8); // Themes 1-7
|
||||
int repeats = random(1, 9); // 1-8 repeats
|
||||
|
||||
SequenceGenerator::pickRandomScaleType(nextTheme);
|
||||
if (currentProgression.length > 0) {
|
||||
// Progression Mode
|
||||
const ChordProgression& prog = currentProgression;
|
||||
|
||||
currentRoot = (globalRoot + prog.steps[progressionStep].rootOffset) % 12;
|
||||
if (currentRoot < 0) currentRoot += 12;
|
||||
currentScaleType = prog.steps[progressionStep].scaleType;
|
||||
SequenceGenerator::updateScale();
|
||||
|
||||
queuedProgressionStep = progressionStep;
|
||||
repeats = prog.steps[progressionStep].repeats;
|
||||
if (progressionOrder == PROG_ORDER_SEQUENCE)
|
||||
progressionStep = (progressionStep + 1) % prog.length;
|
||||
else
|
||||
progressionStep = random(prog.length);
|
||||
} else {
|
||||
// Random Mode
|
||||
SequenceGenerator::pickRandomScaleType(nextTheme);
|
||||
}
|
||||
|
||||
SequenceGenerator::generateSequenceData(nextTheme, nextSequence);
|
||||
queuedTheme = nextTheme;
|
||||
nextSongRepeats = repeats;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user